ABOUT THOMAS PITSCH

From my early youth on, I have been passionate about film, television, and moving media. With my first camera, I shot a variety of my own short films and moving media projects. Using software such as Blender and Photoshop, I created my own logos, intros, as well as graphics and animations of all kinds. Even at that time, I was aware that I wanted to turn this hobby into a profession after completing my schooling and become a part of the film and television industry.

Upon completing my secondary school education, I attended a media vocational college where, alongside my technical college entrance qualification, I completed training as a Design Technical Assistant. This included classes in graphic design, audiovisual media, design theory, photography, web design, and art history. I also gained initial experience in a professional work environment through an internship in post-production at the German television channel WDR.

After my graduation, I started an apprenticeship as a media designer at an advertising agency, where I gained a wealth of experience, including in the field of motion design. In order to pursue my passion for moving media, I transitioned to an apprenticeship as a Digital Media Artist specializing in 3D animation and visual effects. This training included instruction in digital compositing, 3D lighting, animation, rigging, and modeling. Within this framework, I specialized in digital compositing for visual effects.

Since completing my training, I have had the opportunity to work as an employee of the renowned visual effects studio RISE FX on a variety of international film and series productions for major clients such as Marvel Studios, Disney+, Amazon Studios, Universal, and Apple TV+.

In my personal time I am continuing to work on a variety of creative projects.

WORK EXPERIENCE

Digital Compositing Artist

RISE VISUAL EFFECTS STUDIOS • Stuttgart, Germany • Employee

Full shot compositing – including prep – on feature and episodic projects.

Junior Compositing Artist

05/2021 – 08/2021

MACKEVISION / ACCENTURE • Stuttgart, Germany • Employee

Matching CGI plates with practical plates or backgrounds, following the Art Directors references and concepts.

VFX Compositor (Non profit) in the after hours

01/2021 – 05/2021

“STAY – A LAST OF US SHORT FILM” • Remote

Short film based on the game series “The Last of Us”. I worked under the personal supervision and mentorship by Joshua Toonen.

Graphic Design Trainee

08/2018 – 06/2019

12-05 ADVERTISEMENT AGENCY • Solingen, Germany • Employee

Motion Graphics and static Graphic Design.

Post Production Assistant

01/2018 – 08/2018

CURVY SUPERMODEL (SEASON 3) • RTL II / TRESOR TV / NEUE PANORAMA FILM • Cologne, Germany • Employee

Post Production and editing internship

06/2016 – 08/2016

WDR NATIONAL TELEVISION • Cologne, Germany

Editing, Color Correction, Motion Graphics.

Post Production and editing internship

01/2014

FANDANGO FILM GMBH • Cologne, Germany

EDUCATION

Digital Media Artist Degree – Specialized in VFX Compositing

07/2019 – 11/2020

PIXL VISN MEDIA ARTS ACADEMY • Cologne, Germany

16 month 3D Animation and VFX Diploma. Professional training in Compositing, 3D Lighting, Look Development, Animation and Rigging.

Graphic Design Assistant – High School Degree / Secondary Diploma

08/2015 – 07/2019

ADOLF-KOLPING-BERUFSKOLLEG • Kerpen, Germany

German Secondary Diploma (Fachhochschulreife) with extra classes and apprentice in Graphic Design, Audiovision, Art History, Design, Photography
and Web Design.

LANGUAGES

German (Native Speaker level)

English (Fluently)

SKILLS

Visual Effects Compositing for Film, TV, and Commercials

Roto & Paint

Motion Design

3D Lighting

Cinematography

Graphic Design, Logo Design and CI development

Campaign development for digital, print and motion

SOFTWARE

The Foundry’s Nuke

Blender

Adobe After Effects

Adobe Photoshop / Affinity Photo

Adobe InDesign / Affinity Publisher

Adobe Illustrator / Affinity Designer

WordPress